Tr_walkway_rc2 no bots

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TR tr_walkway RC2. By Washipato. ... stickys and pipebombs don't damage the bots or the player in the ramp. ... there is no bug when the ramp is in the minimum slope ...

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3. Type and enter on the console sv_allow_point_servercommand always (this will allow the map to spawn bots) 4. Type and enter on the console map workshop/606778917 (this will launch the map) Enjoy your practice! If you launch the map before typing sv_allow_point_servercommand always, just enter that in console and type and enter Retry. Мониторинг лучших игровых серверов Team Fortress 2. Рейтинг и ТОП, IP адреса серверов, проектов Team Fortress 2 с описаниями и отзывами, версией 6121893. Список отсортирован по рейтингу (голосам, звёздам, онлайну и другим ...

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1. 2Fort_Multipath_RC4 - 2. cyberpunk - 3. ds_vulcanpit_b1 - 4. glass_tunnels - 5. onlinegamer_boxing - 6. Ph_desert_b4 - 7. sniper_reservoir - 8. special_demoman_day! No ads Join a Studio team Earn points & medals Buy games with points Unlock 50+ site features Store your mods in one place forever Get notified about new mods [] 1-Click Installers. Install and manage your mods easily with community-made 1-Click mod downloaders. HedgeModManager Jul 19, 2008 · map tr_walkway_rc2 (or whichever version you have) The map should now reload, and apparently work as normal. HOWEVER. occasionally as you are playing one of the bots will start attacking you. To prevent this simply kill the bot and look at it's name. (It will be along the lines of crowbar or the cake is a lie rather than the standard blu# format.)

A quick way of doing this would be to make a "tr_walkway_rc2.cfg" file with this command in it so it is run automatically every time the map is loaded. The Pyro spawn button has a broken model. All bots move at the same speed, regardless of their class, due to being pushed by an invisible wall that affects BLU team.